SimplyE Audiobooks

An image of the iOS user flow screens

My role was to create a user interface for audio-book playback and to create new pathways for discovery.

an detailed view of the iOS workflow
The iOS item selection screen. As a user would scroll they would also be presented with other titles by that author, or titles of a similar genre. Additionally, the app would also provide recommendations created by both algorithms and by librarians.
An image of the main player screen
The main player screen
an image of the Android user flow and screens with interactive hot-spots set up in Sketch
The Android version of the player and user flow with interactive hot-spots set up in Sketch.

As we progressed on our iOS version of the app, we also began creating the Android corollary designs and flows. While this was relatively trivial, Android OSes have different controls causing some minor divergence in how we considered our users and their expectations. The team decided to utilize as much of the Material design system as possible, mirroring the same attitude we held for our iOS version.